

Room 2 has 6 armor piercing bullets in the bathroom and 3 cyber modules in one of the lockers. In room 1 I find an annelid gland and a maintenance tool. I will explore the rooms in a clockwise manner, starting from the room to my left. Turning back I take the first gravshaft down to arrive at this location shown on the above map. System Shock 2 Walkthrough - System Shock-2 306 The bulkhead goes to power admin but I want to check out the first floor first.

At the end of the corridor is a security crate which I hack open for my second EnduroBoost implant. Just past the last door on this upper floor I find the chemical storeroom where I can finally get some Na to complete research on that weird-looking hypo.

System Shock 2 Walkthrough - System Shock-2 305

Once dealt with I ignore the gravshafts once more and go around the corner and pick-up a log from Siddons. Before I have time to decide how I'll exterminate the infesting vermin, a protocol droid does a decent kamikaze impression and charges. Past the camera I find myself overlooking the first floor whose denizens are of The Many genus. System Shock 2 Walkthrough - System Shock-2 304 I hear a camera as well as more worms so I continue forward. I repair and hack it only to find bullets and grenades. Searching the dead body reveals 12 anti-personnel bullets as 3 worms jump from the dead guy and attack. System Shock 2 Walkthrough - System Shock-2 303 I continue forward as I pass some gravshafts and come to a replicator and a dead body. I turn left as I cross the doorway and spot nanites to my right. System Shock 2 Walkthrough - System Shock-2 302 The closed door in the picture had no loot in it. During that time they are vulnerable and I can easily kill them. When I try to get close they mostly back away in order to throw their grenades safely. While scary and able to deal some significant damage, they are pretty easy to kill. Here I engage a grenade launching hybrid.
#System shock 2 which branch upgrade
System Shock 2 Walkthrough - System Shock-2 301įirm in my resolution not to spend my cyber modules until I can afford some level 5 psi abilities, I pull myself from the upgrade stations and go back down where I hear a hybrid pacing. The body to my left contains 3 cyber modules, but what a bloody mess! And why not take a break from hybrid-bashing and try your hand at the slot machine! Just don't hope to get-rich-quick, or even win at all for that matter. System Shock 2 Walkthrough - System Shock-2 300 This is the lounge and there is a recharger as well as four upgrade stations. The gravshaft offered me good protection as I single-handedly dispatched one monkey and two shotgun hybrids. System Shock 2 Walkthrough - System Shock-2 299 On the other side of the wall I take the gravshaft up. I walk carefully through the door and find 6 rifled slugs on the body. Near the door I pick a log from Suarez and can hear monkeys on the other side. I follow the corridor past the intersection and end up entering crew quarters. System Shock 2 Walkthrough - System Shock-2 298 I mean it! Get ready for tons of traps, but also plenty of rewards! System Shock 2 Walkthrough - System Shock-2 297Īs I go forward and open the door I'm startled to see one of those red guys right off the bat! He won't move or attack as long as you don't get too close, but when you do he'll run like hell! I decide not to follow as I fear I was being led in a trap. Before actually starting on this level it might be worth mentioning that it is a much more challenging level than all the game has offered us so far. You learn of some special "friends" dressed in red. Instead pick the log from Malik from the floor. Listen to the cutscene and meet your Master, insect! Once you are done poking around Polito's empty office, exit and head for the door straight ahead but do not enter right away. Exit through the bulkhead to your right, the only one unlocked.
#System shock 2 which branch software
Grab a log from Yount, version 2 repair software and a maintenance tool from the crates. Operations System Shock 2 Walkthrough - System Shock-2 296Įxit the elevator and turn right toward the crates. You can jump to nearby pages of the game using the links above.
