
Increase the health bonus of an armor class (Light/Medium/Heavy).Ī previously unrealized breakthrough in our Light Armor development will allow our lightest variants to provide +1 HP going forward. Unlock the ability to reuse Weapon Upgrades or Personal Combat Sims for the remainder of the campaign.Ī breakthrough in the interface design of our Personal Combat Sims will allow us to reuse them indefinitely.īy redesigning our modular systems to improve access to their consumable parts, our Weapon Upgrades could be reused indefinitely. With improvements to the efficiency of our supply chain, all Proving Ground project costs will be reduced by 20%.Ī breakthrough in our materials processing operation will further reduce the cost of all Proving Ground projects by an additional 30%.


The two projects are additive, resulting in a 50% reduction with both. Reduce the cost of all subsequent projects in the Proving Ground (rounded up), including all Supplies, Alien Alloys, Elerium Crystals, Elerium Cores, and various corpses. Unlock the ability to instantly excavate a room within the Avenger.Ī breakthrough in our training methods will reduce the cost of all GTS Tactics by 20%.įurther improvements to our training regimen will reduce all GTS Tactic costs by an additional 30%.
#XCOM 2 RESEARCH ORDER UPGRADE#
Streamlined construction techniques will now reduce the overall cost of building Workshops by 50%.Īn advance in materials recycling will lower the cost of an Additional Workbench upgrade in our Workshop by 50%. Improved transmission protocols will allow our network to handle additional traffic, reducing the cost of an Additional Comm Station upgrade for our Resistance Comms by 50%.Ī reassessment of planned training methods will lead to a 50% reduction in the cost of building the Training Center. Improvements to our containment of unbound Psionic energy will now reduce the cost of constructing the Psi Chamber by 50%. Improved efficiencies in the processing of raw Elerium will reduce the cost of constructing an Elerium Conduit upgrade in our Power Relay by 50%.Ī redesigned containment system for the Proving Ground will reduce the overall cost of construction by 50%. With improvements to our manufacturing process, the cost of building an Additional Research Station upgrade in our Laboratory will be reduced by 50%.Ī breakthrough in the design of our Power Relay enclosures will reduce their cost by 50%. Our research breakthrough will provide a substantial improvement to the UFO tracking systems, reducing the cost of the UFO defense facility by 50%.Ī breakthrough in our remote systems design will reduce the cost of upgrading the Defense Matrix with Quad Turrets by 50%.Ī breakthrough in the design of our training equipment will reduce the material expense, lowering construction costs of the Guerrilla Tactics School by 50%.Ī previously disproved theory was found to be effective after all, potentially reducing the cost of assembling the Infirmary's Hypervital Module upgrade by 50%. These breakthroughs take twice as long to complete: 10 days on difficulties up to Commander and 20 on Legend.Ĭost in materials for building an Avenger facility or facility upgrade is reduced by half (round up). Once you finish all Research Projects (including all the ADVENT Datapads and Alien Data Caches), you will be offered a random Breakthrough until you run out of items to research.

These Covert Actions always require a soldier and a scientist, and an optional soldier to negate a risk. Research Breakthroughs are also potential rewards from Covert Actions. If you allow a breakthrough to expire, that unique bonus cannot be obtained unless it happens to be offered again at a later time.īreakthrough research times are not reduced by the number of Scientists, and equal to 5 days on difficulties up to Commander and 10 days on Legend difficulty. If you do not immediately research an Inspired tech, the Research Project will remain available, but will no longer be Inspired.ĪDVENT Datapads and Alien Data Caches are unique in that, once an Inspiration is acquired for one, it affects repeated research for all future copies of that items.Ī breakthrough offers a unique bonus if researched immediately. Despite claims of a 50% reduction, at maximum it will reduce it by 3 days. An Inspiration allows an available Research Project to be completed in reduced time.
